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[Unity3D] What is Blit/Blit?

1. Blit is a commonly used data operation in computer graphics. The basic principle is to combine multiple bitmaps into a new bitmap through a boolean function. The Blit we often talk about in U3D is actually a concept in the later stage of rendering. He renders all pixels of a picture with the camera, uses various forms of calculations, and then redraws them to the screen. This process of achieving later results is called Blitting.

Terms containing gamedevelopment articles

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