1. On the other hand,"DayZ" lacks good online service support, prohibits players from "escaping" and saving resources outside the game, and has no time limit requirements. This causes a large number of players to spend many hours in the game, but ultimately fails. Nothing can give them any sense of accomplishment. But even if survival and escape shooters are very punitive, perhaps another bigger factor that makes it difficult for them to achieve mainstream success is that they are usually only available for PC and require upfront payment.
2. Fill the gap in the end-game market and use social attributes to become a hot hit. The end-game market has long lacked innovative products: In recent years, domestic game manufacturers have generally turned to mobile game development due to high end-game research and development costs, long cycles, and high risks, resulting in end-game products are scarce. Taking Tencent and Netease as examples, the number of mobile games released every year is limited, and the needs of a large number of users are not met.

3."Jedi" seems that marksmanship and positioning are no longer the top priority in traditional shooting games, but consciousness is the bottom line of life for a player. Without a large number of training plans, it is impossible to cultivate this kind of consciousness. Almost abnormal.

4."Peace Elite": Developed by Tencent's Photon Studio, this game cleverly combines fps games with chicken eating mode. In the game, players are placed on a vast map and compete fiercely with other players for survival by collecting various weapons, equipment and supplies. As the safe area continues to shrink, players need to constantly move their positions to avoid being harmed by the poison circle, and at the same time be vigilant against attacks from other players.

5. In the current mobile game market, shooting survival works have become the latest trend. This type of game is divided into two directions: end-game and mobile game based on the platform. For the "Jedi Survival" end game, players have longer games and a stronger sense of immersion in the game space. Coupled with the keyboard and mouse operation habits formed by FPS and TPS, the advantages of the end game in gun battles are amplified. With the increasing number of such mobile games, the characteristics of the game have also moved in another direction.

6. Picture caption This picture well demonstrates the difference between FPS and TPS in the chicken eating game. From the FPS perspective, the player can only see the field of view in front of the game character; while from the TPS perspective, the player can see the whole body of the game character and the surrounding environment. This difference makes TPS more advantageous in the chicken eating game. To sum up, the chicken eating game is strictly a TPS game, or a third-person shooter game.


发表评论